games of From Software they tend to be challenging in absolutely every aspect. Elden Ringfor example, leave it marked on the map where I could find some NPCs for which I needed to return lost items.
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The absence of certain conveniences contributes to the feeling that we are being tested at all times. In the case of the NPCs I mentioned, for example, I would feel overly secure if I knew exactly which direction to go — I imagine that’s the company’s justification.
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FromSoftware/The Enemy.
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This even extends to another important detail of the game: pausing. If you can just pause at any time, there’s no reason to fear being away from the console; the worry about losing hard-won Runes ends up being slightly undermined.
This is probably why Elden Ring does not allow players to pause the game at any time. If you need to stop playing to open the door, pick up a package or take a shower, you’ll have to hope that no monsters appear or “hide” in the Round Table. Another way to get around this issue is to put the console in rest mode… Well, I’m too lazy to turn it on again later.
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FromSoftware/The Enemy.
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Honestly? This type of impediment can be quite frustrating depending on what other obligations you have for the day. Believe it or not: there are things more important than games. In my case, I found it extremely unpleasant. But it was already expected.
Elden Ring is available for PS5, Xbox Series, PS4, Xbox One and PC. For more about the game, check out this text in which I describe how a simple passage through the swamp turned out to be one of the biggest scares I’ve had in my life.
By the way, in a specific dungeon in the game i found the scariest giant bugs in the history of games.
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