Skull & Bones
| Photo: Ubisoft
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The Assassins Creed IV: Black Flag interlude was so popular that Ubisoft decided to build the whole game. Ukzka from Skull & Bones at the E3 show in 2017 looked good promisingespecially with the fact that the game was supposed to contain a fairy-tale campaign for one game, since then we learned about these official sources only in the moments when it was released.
Even the departure of Antoine Henry, who worked for him for eight years, will eventually be released by Skull & Bones.
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Despite promises in recent years, Skull & Bones has not looked like a time at all. Ubisoft even recently left their leader game designer Antoine Henry, who took care of them for the previous eight years (see n lnek). Only in the project were so many pensions drowned that in the end the furnace just came out. The director of Ubisoft, Frederick Dugent, even let it be heard that he was not satisfied with the current situation and that there should be no further delay. This means that the game should be released no later than the next year.
However, the original ones have changed radically and it’s hard to see what Skull & Bones will be like in the end. With the greatest probability of some variation on the so-called live service a service that cars, like you, Rainbow Six: Siege, will keep alive with the gradual release of new content.
Whether this will eventually be a hit, or the absolute first type of Hyperscape (see n lnek) is a question. We are careful
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