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The Medium: the PS5 face to face with the Xbox Series version!


A Bloober Team game, a The Medium debuted in January Xbox Series X|S on exclusive consoles. Now it turns out what the game knows PS5-you!

A The Medium already available PlayStation 5to… that is, almost. THE Bloober Team horror title, on consoles earlier Xbox X is S series exclusive game, now lands on Friday Sony on his plane and brings a spooky story Akira Yamaoka to his music. And now that you have more opportunities than ever to try out the adventure, that’s it ElAnalistaDeBits brings us this video comparison of The Medium, which compares the PS5, Xbox Series, and PC versions head-to-head.

The PS5 Medium includes some notable technical changes a Microsoft compared to your console. As ElAnalistaDeBits points out in his critique of the PlayStation version no beam tracking. The Xbox Series X version was limited to partial use of the technique for reflections and ambient occlusion. However, the PS5 version removes beam tracking for better performance, resulting in some changes in display. “To offset this, the Bloober Team seems to have slightly refined the lighting and ambient occlusion-on (with good results in some places and less good in places), ”the user writes.

For example, he claims that the Bloober Team changed the direction of the light in the starting area, which completely changes the lighting in the rooms. But of course the ray tracing sacrificing it allows you to increase the resolution of the game on the PS5 and offers more stable performance. “Dynamic 4Kruns like the X Series, but doesn’t peak as low as the Microsoft console, ”the channel adds. In numbers, that means the PS5 sticks to 1260p in areas where the Xbox Series X has fallen below 1080p, writes ElAnalistaDeBits.

But not all data is good at The Medium port. “The PS5 suffers more from stuttering than the Xbox, especially in movie scenes at 30 FPS,” the channel mentions. According to their analysis, load times are twice as fast on the X-Series as on the PS5: an average of 10/20 seconds on the Xbox and an average of 20/30 seconds on the PlayStation. He also mentions that the shadows are “harder” on the PS5 than on all other platforms. ElAnalistaDeBits still sees that anisotropic filtration shows some improvement in the new version of the game.

Medium will be available for PS5 on September 3rd. THE Silent Hill an inspired horror adventure game follows a ghost medium that travels in two different realities at once.

Source: ElAnalistaDeBits

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