Whether you enjoy Ubisoft games or have been overwhelmed by the recurring concept in recent years, it doesn’t matter new samples from Far Cry 6 cannot be denied. The developers have managed to shift the level of graphic processing again, and although we have at least so far only the opportunity to watch videos, for example, the details of weapons or faces look really great. In addition, the Toronto team boasts that players will have access to the largest map in the history of the series, which is said to be expressed not only by the staggering number of square kilometers, but also by the many activities and interesting places that fill the entire space. Lawfully comes the question of how to s the greatest work the series succeeds in the previous generation of consoles, which is also the most important in terms of the number of players, taking into account the current circumstances in the world. But Ubisoft is according to an interview for the magazine Video Games Chronicle is fully aware and takes steps to ensure that players on the PlayStation 4 and Xbox One do not encounter any technical problems.
https://www.youtube.com/watch?v=1v0tf9yfVP8
“In the coming weeks and months, we will definitely start showing the game on several platforms. Although I can’t comment on any details about the specifications and things like that, I can say that the game is running well on both the previous and the new generation of Xbox and PlayStation, ”says gameplay designer David Grivel of Ubisoft Toronto. He adds that the main difference will be in the supported resolution and frame rate, where the new consoles will of course reach up to 4K and 60 fps, which the older generation will not be able to offer. Otherwise, according to Grivel, the team is very careful and it is felt that after the problems that Cyberpunk 2077 came up with, no developer or publisher wants to repeat the mistakes of the RED Project CD. “We will show more details and provide more information soon. But yes, we will take care of all platforms, both the old generation and the new one, and even the PC, Stadia, Luna and others, “Grivel reassures.
The differences will be very visible and will undoubtedly become the subject of passionate debates, to which Ubisoft does not want to give cause, and even after its own tramples with presentations, it establishes the most honest attitude.
However, it leaves room for self-interpretation to see if it is really just talking about the approach that Ubisoft will be talking about about Far Cry 6 on the Xbox One and PlayStation 4. Being open to players and objectively informing about the state of play on seven-year-old devices should be a matter of course, but no one can want the game to run satisfactorily on these platforms when a comparison with the new generation is offered. The differences will be very visible and will undoubtedly become the subject of passionate debates, which Ubisoft does not want to give a reason to, and even after its own overstepping with presentations, it establishes the most honest attitude, even at the cost of criticizing Far Cry 6 on the previous generation of consoles. However, the French publisher can afford it mainly because the new consoles are not available on a larger scale, and if players want to play the upcoming title on consoles, they will probably have no choice but to reach for old-gen versions.
But it should not prevent them from discovering the world mentioned in the introduction. It was Grivel in the quoted interview that explained that the developers are not looking for numbers, but want to offer players more space for fun. The first step was that this time they were processing a whole country, including the capital Esperanza. It is supposed to be the largest urban environment that has ever appeared in Far Cry and will still be only a small part of the island. “Size alone doesn’t mean anything, because if the map is blank, it doesn’t make sense. That’s why we wanted to ensure that players have enough of the right content, ie different types of activities, missions and sometimes mini-games, “says Grivel. The biggest change compared to previous works, however, is to be the position of the protagonist associated with the ability to move around the island as an unsuspecting civilian. So it will be enough to hide the weapon and enjoy the island of Yara without fear that someone will start shooting at you immediately, but on the other hand, according to Grivel, we should prepare for the fact that flights over the island will no longer be as smooth as in the previous part. The country is under military control, and through flak shots, it will also affect airspace.
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