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The official video presents the plans of the CD Project

In just published video The publisher of the CD Projekt presented its plans and strategy for the future. The video is surprisingly open and comprehensive, apparently shot primarily for the company’s employees, similar to the recent ones video outgoing producer of Hogwarts Legacy. This is undoubtedly a consequence of quarantine and work from home, when it is not possible to solve similar things at company-wide meetings in the office, where employees could meet in person.

We learned, for example, that they plan to work on two brands from next year (Sorcerers and Cyberpunk, of course) in parallel (instead of alternating them), that they want to deviate partially from the RPG genre, or that they plan shorter marketing campaigns that will timed closer to the actual release of the game. Mention was also made of a better planning system (agile place of waterfall) and a greater emphasis on the satisfaction of the development team. In addition, they have newly bought the Canadian studio Digital Scapes in Vancouver, which has already worked with them on the development of Cyberpunk 2077. The plan is to further expand this Canadian branch of the company.

The official video presents the plans of the CD Project duoIn the past, the company planned in five-year blocks, but in its own words, they need to be more agile (more flexible to respond to changes), so now they have focused on planning in one-year terms. This year’s plan includes further fixes and enhancements for the Cyberpunk 2077, followed by free DLC, and once the game reaches the quality they envision, they will release an update for the next-gen console. Personally, I think it’s all about trying to make the most of the pre-Christmas market opportunity (where significantly more games and other goods are sold than the rest of the year) and try to (re) sell an improved version of the game for new consoles “with great during this year’s pre-Christmas fever. It was also said that they had canceled the originally planned “big standalone” multiplayer game from the world of Cyberpunk and instead focused on the development of online technology that will be implemented in all their games in the future.

The official video presents the plans of the Parallel Project CD

As for the Sorcerers, the mobile AR game Monster Slayer is currently in testing in both territories on iOS and Android and will gradually be made available to other countries as it prepares for this year’s official launch / release of the full version. In the second half of the year, we should also see the promised next-gen version of Sorcerer 3 for new consoles. Development and support continue for the stand-alone “card” game GWENT.

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