Pokémon turns 25 and has become one of the most important entertainment franchises on the planet.
What started as a portable video game is now a brand that still sells collectible cards, fills movie theaters, and even teaches children to brush their teeth using smartphones.
The secret of these characters has been the ability to evolve to keep the public that grew up with the Pokémon something to entertain themselves as adults, such as offering content for boys and girls alike.
FROM JAPAN TO THE WORLD
The word Pokémon comes from Poketto MonsutāThe poketmonsters (pocket Monsters). His first video game was released on February 27, 1996, almost on a par with the tamagotchi, an egg-shaped miniconsole that was only used for that video game.
The first game was actually two, that’s why two versions went on sale, Pokémon Red Version Y Pokémon Blue Version.
The dynamic was simple, the player handled a character from a place called Pallet Town who left his home to travel the world with a pokémon. Throughout the journey he trained his poketmonsters and collected others to also train them to have confrontations with other players.
The novelty of the game was that thanks to the GameBoy (which had the exclusive of the game) two players could interact.
In addition, that there were two editions was not a coincidence, but it was a strategy to enhance the experience since the 150 original Pokémon were divided into the red and blue versions, which allowed that the confrontations were not necessarily between the same character.
In Japan, the video game was a success, which allowed it to be exported to the West in a couple of years (it must be remembered that at that time the internet was in its infancy, so these types of products took time to cross the Pacific).
As pocket monsters seek their place among western audiences, the anime Pokémon airs in Japan in April 1997.
In the television program the rules of the game are retaken to create a series focused on children, which allows two things: to increase the taste of those who already played it and to bring closer those who did not have GameBoy.