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There are big nerfs for the Necrotic Swath in WoW: Shadowlands. But three other dungeons will also be noticeably easier for you.
With maintenance work this week (Wednesday, January 27) is a small patch for World of Warcraft. However, it has it all and should be especially interesting for dungeon players. Because four of the eight current WoW: Shadowlands dungeons will be adapted and some nerfs will be donated. The necrotic lane in particular is much easier on all difficulty levels.
01/27 Dungeon Nerfs – All changes
We have listed for you the changes in the four dungeons:
Epidemic fall
- Margravine Stradama
- Plague Bound Devotees have 40% less health and 40% less damage.
- Infectious rain is released less frequently in the final phase of the fight.
- Plague Blasts timing has been changed slightly so you have a bit more time to move.
The dungeon in Maldraxxus only has one nerf, but that should help.
The bloody depths
- Fixed the issue where Flying Vault Guards were not counting towards the percentages of a Mythic Keystone.
- Kryxis the Hungry
- Divisive Smash now deals 20% less damage on all difficulties.
- Essence Absorption deals 20% less damage on Mythic difficulty.
- Executioner Torvold
- Ephemeral Manifestation’s health has been reduced by 20%.
Rise peaks
- Lakesis, Klotos, and Astronos are no longer affected by keystone affixes that trigger upon death (such as: Bloody).
- Lakesis, Klotos, and Astronos now only increase Suppression damage taken by 1% per stack (up from 2% per stack).
The necrotic lane
- If Bloody Javelin and Discharged Anima hit more than 8 targets, the damage is divided evenly among all enemies.
- Kirians’ weapons (Bloody Javelin, Discarded Shield, Unloaded Anima, and Forgotten Blacksmith’s Hammer) will now survive death.
- Rotten Bone Crossbowmen damage reduced by 20%.
- Fixed a bug where Rotbone’s crossbowmen would ignore the target’s armor.
- Morschbone Warriors damage reduced by 20%.
- Morschbone Mage Frostbolt Salvo now deals 20% less damage and cast time increased from 2.5 seconds to 3.5 seconds.
- Morschbone Mage Frostbolt deals 36% less damage and cast time increased from 2.0 seconds to 2.5 seconds.
- Corpse Cleaver’s health has been reduced by 29%.
- Corpse Gatherer health has been reduced by 29%.
- The health of the Patched Vanguard has been reduced by 14%.
- Nar’zudah’s health has been reduced by 20%.
- Skeleton Monster’s health has been reduced by 20% and melee damage dealt by 25%.
- Kyrian Patchwork’s health has been reduced by 25% and melee damage dealt by 17%.
- Plague Bones
- Carrion Worms now require 5 stacks of blood to devour to cast Carrion Blast (up from 3).
- Amarth
- Reduced the range at which skeletons appear in the Land of the Dead spell.
- Unholy Frenzy’s bonus attack speed has been reduced by 20%.
- The damage dealt by Risen Warrior has been reduced by 20%.
- The damage dealt by reanimated Crossbowman has been reduced by 20%.
- The revived mage’s Frostbolt damage has been reduced by 20%.
- The damage dealt by the revived Mage’s Frostbolt bolt has been reduced by 36% and the cast time increased to 2.5 seconds (was 2 seconds).
- Surgeon’s suture
- The duration of embalming secretions has been reduced to 1 minute (from 6 minutes).
For more updates on Shadowlands, check out these articles:
- Do world missions have too many phases?
- The best grades for tall “Mythic +” cornerstones
- More DPS on your characters? It’s easy with these tools
What do the changes mean? The changes to the necrotic hall in particular have long been desired. Almost every group of trash here felt like a little mini boss. Basically many abilities, especially on Mythisch +, were considered “over-tuned”. The fact that a change occurs should ensure that more records fall in the coming weeks.
Do you think the settings are good? Or have all the nerfs been unnecessary?
We have explained here how well you can attract young people in Shadowlands.
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