It is a screenshot from a Digital Foundry video the place they mentioned staters when loading ranges, which is normal for all video games on the UE4-UE5 engine. On the similar time, they discovered that the extra video reminiscence, the much less the obtain. However a stater is a pull down in a fraction of a second, and it hardly ever occurs throughout the recreation. Let everybody decide for themselves how pressing that is. After the stater, the FPS goes out and that is precisely what the image appears to be like like throughout the recreation with uncommon however noticeable staters. My 4080S 16GB had the identical staters, not as sturdy.
![](https://i0.wp.com/api.dtf.ru/v2.1/cover/fb/c/2770031/1719549717/cover.jpg?fit=%2C&ssl=1)
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